Metrics
Learn how to model user interactions using Trophy Metrics. Model any user interaction and trigger automated gamification flows with just a few lines of code.
What are Metrics?
All gamification features are centered around user interactions. At Trophy, we use the term Metrics to refer to the data objects that reflect those interactions within the platform.
Metrics are un-opinionated, meaning they can be used to model absolutely any user interaction you can think of. Examples could include:
- Followers on social media platforms
- Tasks completed
- Miles ran
- Lessons completed
Metrics are the building blocks of the infrastructure that powers Trophy’s gamification features. Each user interaction that relates to a metric is stored as an Event.
Events are stored and processed in chronological order. At any particular point in time, the combined state of all of a user’s events reflects their overall progress on your platform.
Key Attributes
Here we describe the key attributes that allow you to create metrics to best fit your use case.
Units
You can easily assign units to metrics in the dashboard for either:
- Arbitrary numbers (tasks, posts, messages etc.)
- Currencies ($, £, €)
Creating Metrics
To create a Metric, head over to the Metrics page within Trophy and hit the New Metric button:
Enter a name
Choose a name for the metric.
Choose an emoji
Choose an emoji that will be made available for display in emails and will represent the metric in other areas of Trophy.
Hit save
Save the new metric.
Metric Analytics
Trophy has a built-in analytics dashboard for each metric you create. It shows you:
- The total value of all tracked events against the metric
- The number of users actively making progress against the metric
- The metric’s Trophy Retention Impact Score
- The metric’s Achievment Completion Chart
- The metric’s Streak Progress Analytics

Trophy Retention Impact Score
By default, Trophy only enrolls 90% of your users in any emails. It leaves the other 10% out as a ‘control cohort’.
Trophy then automatically tracks the 14-day retention of the two cohorts and compares them, resulting in the Trophy Impact Score.

The Trophy Impact Score reflects the percentage difference in 14-day retention between the control cohort and the rest of your userbase.
An Impact Score of 5% means that users enrolled in gamification features are 5% more likely to be using your platform after 14 days than the control cohort.
Achievement Completion Chart
The achievement completion chart shows the current state of the userbase in terms of the number of users who have completed each achievement that you’ve configured against this metric.
Learn more about achievements.

Streak Progress Analytics
The Streak analytics charts show important information about streaks if they are enabled for this metric, including:
- The average length of streaks
- The number of active streaks
- The streak retention impact (reflects the increase in retention of users who are on a streak compared to those who aren’t)

Frequently Asked Questions
Get Support
Want to get in touch with the Trophy team? Reach out to us via email. We’re here to help!